This Indie Shooter Feels Like DOOM Trapped in a Lovecraft Nightmare

Forgive Me Father 2 is a comic-style Lovecraftian FPS where players battle cultists and monsters, using madness as a weapon in chaotic retro gameplay.

3 min read
By rottie
This Indie Shooter Feels Like DOOM Trapped in a Lovecraft Nightmare

In an indie market filled with retro shooters and horror experiments, Forgive Me Father 2 manages to stand out with a striking visual identity and chaotic gameplay rooted in cosmic horror.

Developed by Byte Barrel and published by Fulqrum Publishing, the sequel expands on the formula of the original Forgive Me Father, delivering a fast-paced first-person shooter where madness becomes both a weapon and a threat.

A Comic Book From Hell

What immediately sets the game apart is its visual style.

Every environment looks like a dark comic panel brought to life. The world is rendered with hand-drawn textures, thick outlines, and exaggerated gore effects that feel like flipping through a violent graphic novel.

The sequel upgrades the look with:

  • improved sprites and models
  • dynamic lighting effects
  • enhanced enemy animations
  • over-the-top blood and destruction effects

The result is a shooter that feels both retro and strangely modern at the same time.

The Priest’s Descent Into Madness

The story picks up after the events of the first game.

You once again play as the Priest, now trapped in a mental institution while struggling to understand what is real and what is pure nightmare.

From there, the game pushes players through hallucination-like levels filled with cultists, monsters, and creatures pulled straight out of Lovecraftian mythology.

The core question driving the narrative is simple:

Are you fighting evil… or losing your mind?

A Shooter Fueled by Madness

Gameplay leans heavily into the boomer shooter philosophy.

Players blast through hordes of enemies using an expanding arsenal that includes:

  • brutal shotguns
  • high-powered rifles
  • explosive launchers
  • supernatural abilities tied to insanity

The game’s madness system turns psychological collapse into power. The more insanity you embrace, the stronger and stranger your abilities become.

It’s a mechanic that pushes players to walk the edge between control and chaos.

Fast, Violent, and Old-School

At its core, Forgive Me Father 2 is unapologetically old-school.

The game embraces the design philosophy of classic shooters:

  • aggressive enemy waves
  • fast movement and combat
  • secrets hidden throughout levels
  • minimal hand-holding

But it mixes those mechanics with modern presentation and storytelling.

The result is something that feels like a lost 1990s shooter discovered in a cosmic horror universe.

Indie Numbers

Despite being a niche shooter, the game has built a solid player base.

On Steam, the game has:

  • Very Positive reviews (~84%)
  • around 20,000–50,000 estimated owners
  • a price of about $24.99.

For a small independent studio, that places it among the more successful Lovecraft-themed indie shooters released in recent years.

The Indie Horror Shooter Niche

Lovecraftian shooters occupy a strange corner of the indie scene.

They combine:

  • cosmic horror storytelling
  • retro FPS gameplay
  • experimental visual design

Forgive Me Father 2 sits comfortably inside that niche, delivering something that feels both familiar and strange.

And in a year where thousands of indie games launch on Steam, it’s one of the few that manages to carve out a clear identity.

Forgive Me Father 2 on Steam
Embark on a journey into the darkest nightmares to restore your sanity. Blast your way through hordes of possessed enemies, unlock an arsenal of deadly weapons and unearthly abilities, and get ready to face even more Lovecraftian madness in this action-packed FPS sequel.