Master of Piece is now available in Early Access on Steam, released on February 4, 2026 by developer and publisher I M GAME. The title is positioned as a single-player strategy experience combining roguelike progression, deckbuilding elements, and auto-battler mechanics.
The core gameplay loop centers on recruiting mercenary units and assembling them into compositions defined by traits and positioning. Combat encounters resolve automatically, with outcomes determined by pre-configured attributes such as speed, placement, and synergy between units. The structure emphasizes preparation and strategic assembly over direct control during battles.

The current Early Access version includes four playable regions, eight boss encounters, and two available commanders. Additional systems include collectible relics, trait combinations, and upgradeable outposts that contribute to long-term progression across runs.
According to the developer, the game is already in a playable state but remains incomplete. The Early Access period is expected to last between six and twelve months, during which additional content and systems are planned. Development is being informed through user feedback collected via Steam and external community channels.
User reception on the platform is currently listed as “Very Positive,” based on aggregated reviews. The title supports multiple interface languages and includes standard platform features such as achievements and family sharing.
